The lack of diversity in the gaming and tech industries is a major problem that needs to be solved. Its negative societal effects are well-documented, but it’s not often that it shows through in the software itself. This article is a guest post that tells a cautionary tale about the development of You’re In The Movies. Andy Trowers, one of the game’s developers, talks about how a dramatic oversight resulted in the game being completely unplayable for some people. It’s a good reminder to not stay caught in our cultural biases.